Web3, VR, and the Metaverse: Rights and Licensing for Immersive Applications

Web3, VR, and the Metaverse: Rights and Licensing for Immersive Applications

From virtual concerts to virtual reality, new technologies are enabling new, immersive experiences, and creating new use cases for music, video and other intellectual property. But will new use cases require new approaches to rights and licensing? How artists and rights owners can best take advantage of the new opportunities, and what developers need to know when creating virtual worlds.